
Thanks to the Agitating Energies tactical, the discipline can apply its Corrosive Dart DoT once and then continually refresh and tick its damage via the rotation. The discipline ranked very near the bottom of the DPS charts in 5.x with a very large gulf between the bottom and middle tiers. Marksman in particular got some very nice buffs to overall sustained DPS. With respect to tactical items, the class and all its disciplines received some great options, so great in fact that several of them have been nerfed several times and the class still sits very high in DPS rankings. The class got two good options for set bonuses, with Precise Targeter offering mobility and situational burst while Established Foothold offers superior energy management and overall DPS at the cost of becoming an immovable turret as often as possible. Sniper moved into 6.0 very smoothly and maintained their position as a very strong ranged DPS and the premier “turret” DPS class. Combined with limited self heal capabilities, Snipers should need much less healing than most other DPS classes.


Furthermore, skilled players can utilize Ballistic Dampers to get nearly continuous 30% damage absorption on all incoming attacks. Shield Probe (should be buffed via utilities) provides moderate and frequent damage absorption, Evasion can entirely avoid melee/ranged attacks over a short duration and with a relatively short cooldown, Covered Escape can be used to cheese a wide range of mechanics, Entrench provides incredible AoE damage reduction (with proper utilities), Ballistic Shield provides the entire raid with a 20% damage reduction for 20 seconds, and Imperial Preparation can be used to immediately reset the cooldown on all these defensives save for Ballistic Shield. Marine Corps Order P1020.Snipers have incredible survivability due to having arguably the best collection of defensive cooldowns in the game, along with their positioning as a ranged DPS allowing them to avoid many damage mechanics that endanger melee DPS. Army Pamphlet 670–1: Uniform and Insignia, Guide to the Wear and Appearance of Army Uniforms and Insignia Archived at the Wayback Machine, Department of the Army Publications and Forms, dated 31 March 2014, last accessed 23 June 2014 ^ National Guard Devices, by Eric Bush, last accessed.^ a b c Tabs and Badges a Measure of Marksmanship Archived at the Wayback Machine, Missouri National Guard, dated 14 December 2010, last accessed.
#MARKSMAN VS SHARPSHOOTER MANUAL#
Coast Guard Medals and Awards Manual COMDTINST M1650.25E, Department of Homeland Security, dated May 2008, last accessed 12 July 2015

When federalized ( Title 10), guardsman cannot wear these ribbons until they return to Title 32 status. Guardsmen are authorized to wear these ribbons as a permanent decoration on service dress uniforms, to the left of federal awards, when operating under Title 32 (state control) status. In addition to this ribbon, these guardsman are also awarded the Adjutant General's Twenty Combat Badge for wear on the combat uniform. Similarly, the Adjutant General of Missouri awards the Adjutant General's Twenty Ribbon to soldiers and airmen who qualify among the top twenty competitors at the Missouri State Combat Matches conducted each year specifically the top eight combat rifle shooters, the top eight pistol shooters, the top two light machine gun teams, and the top two scout/sniper teams.
